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About the Company

DownforceFX was founded by two Gold Coast university students in Australia. Initial preparation for the development of Dead Head commenced towards the end of 2004. Once development began, the company rapidly expanded and soon had over three coders and five graphic designers working on Dead Heat, over half of which were located internationally. As Dead Heat was a large gaming project, we subcontracted work to many people, who all undertook their work with enthusiasm and skill. This has been a truly international project, with work being done by people in Australia, Italy, Russia, the Czech Republic and the UK. The management of DownForceFX has since expanded to include a foreign partner based in England.

After completion of our current project Dead Heat, we are beginning development on a streetracer style car simulatior, and we aim to complete a first person shooter which combines fun Counter Strike style physics and gameplay, with highly realistic cars and driving physics in a Terrorist vs Anti Terrorist scenario. Aircraft may also be included in game.

 

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